#ifndef __INCLUDE_GUI_COMMON_H__ #define __INCLUDE_GUI_COMMON_H__ #include #include #ifdef _SIMPLE_GUI_ENABLE_SIMULATOR_ #include "LCD_OperationIF.h" #else // Insert platform driver head file here. #endif //_SIMPLE_GUI_ENABLE_SIMULATOR_ #define GUI_NUMBER_STR_LENGTH_MAX (12) //#define GUI_PLACEHOLDER_CHARACTER ('*') #if defined(_SIMPLE_GUI_ENABLE_SIMULATOR_)&&defined(_SIMPLE_GUI_ENABLE_ICONV_GB2312_) // Only used when running in simulated environment char* GUI_EncodeConvert(char *szSourceEncode, char *szDestinationEncode, char *szSource); #define ENCODE_BUFFER_SIZE (512) #define ENCODE(S) (GUI_EncodeConvert("UTF-8", "GB2312", (char *)S)) #else #define ENCODE(S) (S) #endif //defined(_SIMPLE_GUI_ENABLE_SIMULATOR_)&&defined(_SIMPLE_GUI_ENABLE_ICONV_GB2312_) #define GUI_ISDIGIT(C) (((C>='0')&&(C<='9'))?true:false) #define GUI_ISALPHA(C) ((((C>='A')&&(C<='Z'))||((C>='a')&&(C<='z')))?true:false) #define GUI_ISHEXDIGIT(C) ((((C>='A')&&(C<='F'))||((C>='a')&&(C<='f'))||((C>='0')&&(C<='9')))?true:false) #define GUI_ISUPPER(C) (((C>='A')&&(C<='Z'))?true:false) #define GUI_TOUPPER(C) (GUI_ISUPPER(C)?(C):(C-32)) #ifndef BOOL #define BOOL int #endif // BOOL #ifndef FALSE #define FALSE (0) #endif // TRUE #ifndef TRUE #define TRUE (!(FALSE)) #endif // TRUE typedef struct { uint16_t Year; uint16_t Month; uint16_t Day; uint16_t Hour; uint16_t Minute; uint16_t Second; }GUI_TIME; extern const uint8_t FONT_H8[]; extern const uint8_t FONT_H12[]; extern const uint8_t FONT_H16[]; extern const uint8_t FONT_H32[]; uint16_t GUI_Common_IntegerToStringWithDecimalPoint(int32_t iInteger, uint16_t uiDecimalPlaces, char* szStringBuffer, int16_t iAlignment, char cFillCharacter); uint16_t GUI_Common_IntegerToString(int32_t iInteger, char* szStringBuffer, uint16_t uiBase, int16_t iAlignment, char cFillCharacter); uint32_t GUI_Common_ConvertStringToUnsignedInteger(char* szString, char** pcEndPointer, uint16_t uiBase); int32_t GUI_Common_ConvertStringToInteger(char* szString, char** pcEndPointer, uint16_t uiBase); uint32_t GUI_Common_StringLength(const char* szString); void GUI_Common_RefreshScreen(void); #ifdef _SIMPLE_GUI_ENABLE_DYNAMIC_MEMORY_ void* GUI_Common_Allocate(uint32_t uiSize); void GUI_Common_Free(void* pFreePointer); #endif //_SIMPLE_GUI_ENABLE_DYNAMIC_MEMORY_ void* GUI_Common_MemoryCopy(void* pDest, const void* pSrc, uint32_t uiSize); void GUI_Common_GetNowTime(GUI_TIME* pstTime); #endif // __INCLUDE_GUI_COMMON_H__