simplegui/GUI/src/SGUI_ScrollBar.c
yuanx 6a2459211a 1.添加作者署名
2.调整SGUI_COLOR为8位(目前淘宝发现最高也就16阶灰度,用16位可能有点浪费)
3.添加HMI中对EVENT指针指向区域的大小检查(PEVENT_SIZE_CHECK)
2020-09-22 12:58:45 +08:00

175 lines
7.0 KiB
C

/*************************************************************************/
/** Copyright. **/
/** FileName: SGUI_ScrollBar.c **/
/** Author: XuYulin,Jerry **/
/** Description: Create and display a scrollbar on screen. **/
/*************************************************************************/
//=======================================================================//
//= Include files. =//
//=======================================================================//
#include "SGUI_ScrollBar.h"
//=======================================================================//
//= Function define. =//
//=======================================================================//
/*************************************************************************/
/** Function Name: SGUI_ScrollBar_Initialize **/
/** Purpose: Initialize a scroll bar structure. **/
/** Params: **/
/** @ pstObj[in]: Scroll bar object pointer. **/
/** @ pcstInitParam[in]: Initialize parameter data. **/
/** Return: None. **/
/*************************************************************************/
void SGUI_ScrollBar_Initialize(SGUI_SCROLLBAR_STRUCT* pstObj, const SGUI_SCROLLBAR_PARAM* pcstInitParam)
{
/*----------------------------------*/
/* Process */
/*----------------------------------*/
if((NULL != pstObj) && (NULL != pcstInitParam))
{
SGUI_SystemIF_MemorySet(pstObj, 0x00, sizeof(SGUI_SCROLLBAR_STRUCT));
SGUI_SystemIF_MemoryCopy(&(pstObj->stParam), (void*)pcstInitParam, sizeof(SGUI_SCROLLBAR_PARAM));
}
}
/*************************************************************************/
/** Function Name: SGUI_ScrollBar_SetValue **/
/** Purpose: Initialize a scroll bar structure. **/
/** Params: **/
/** @ pstObj[in]: Scroll bar object pointer. **/
/** @ sNewValue[in]: New value will be set. **/
/** Return: None. **/
/*************************************************************************/
void SGUI_ScrollBar_SetValue(SGUI_SCROLLBAR_STRUCT* pstObj, SGUI_SIZE sNewValue)
{
if(NULL != pstObj)
{
if(sNewValue > pstObj->stParam.sMaxValue)
{
pstObj->stData.sValue = pstObj->stParam.sMaxValue;
}
else
{
pstObj->stData.sValue = sNewValue;
}
}
}
/*************************************************************************/
/** Function Name: SGUI_ScrollBar_GetValue **/
/** Purpose: Get current scrolled value. **/
/** Params: **/
/** @ pstObj[in]: Scroll bar object pointer. **/
/** Return: Current scrolled value. **/
/*************************************************************************/
SGUI_SIZE SGUI_ScrollBar_GetValue(const SGUI_SCROLLBAR_STRUCT* pstObj)
{
/*----------------------------------*/
/* Variable Declaration */
/*----------------------------------*/
SGUI_SIZE sReturn;
/*----------------------------------*/
/* Process */
/*----------------------------------*/
if(NULL != pstObj)
{
sReturn = pstObj->stData.sValue;
}
else
{
sReturn = 0;
}
return sReturn;
}
/*************************************************************************/
/** Function Name: SGUI_ScrollBar_RefreshScrollBar **/
/** Purpose: Display or update a scroll bar. **/
/** Resources: Scroll bar data structure. **/
/** Params: **/
/** @ pstObj[in]: Scroll bar data structure pointer. **/
/** Return: None. **/
/** Notice: None. **/
/*************************************************************************/
void SGUI_ScrollBar_Repaint(SGUI_SCR_DEV* pstDeviceIF, SGUI_SCROLLBAR_STRUCT* pstObj)
{
/*----------------------------------*/
/* Variable Declaration */
/*----------------------------------*/
SGUI_INT uiScrollBlockPos;
SGUI_SIZE uiScrollBlockSize;
SGUI_SCROLLBAR_PALETTE* pstPalette;
/*----------------------------------*/
/* Initialize */
/*----------------------------------*/
if(SGUI_SCROLLBAR_VERTICAL == pstObj->stParam.eDirection)
{
uiScrollBlockSize = pstObj->stParam.stLayout.iWidth-2;
}
else
{
uiScrollBlockSize = pstObj->stParam.stLayout.iHeight-2;
}
pstPalette = &pstObj->stParam.stPalette;
/*----------------------------------*/
/* Process */
/*----------------------------------*/
if(((pstObj->stParam.stLayout.iHeight > 2) && (pstObj->stParam.stLayout.iWidth > 2)) && (pstObj->stParam.stLayout.iHeight != pstObj->stParam.stLayout.iWidth))
{
// Check new value must be less then max value.
if(pstObj->stData.sValue > pstObj->stParam.sMaxValue)
{
pstObj->stData.sValue = pstObj->stParam.sMaxValue;
}
// Check Palette depth is current depth
if(pstPalette->uiDepthBits != pstDeviceIF->uiDepthBits)
{
pstPalette->eBackgroundColor = SGUI_Basic_MapColor(pstPalette->uiDepthBits,pstPalette->eBackgroundColor,pstDeviceIF->uiDepthBits);
pstPalette->eHandleColor = SGUI_Basic_MapColor(pstPalette->uiDepthBits,pstPalette->eHandleColor,pstDeviceIF->uiDepthBits);
pstPalette->eEdgeColor = SGUI_Basic_MapColor(pstPalette->uiDepthBits,pstPalette->eEdgeColor,pstDeviceIF->uiDepthBits);
pstPalette->uiDepthBits = pstDeviceIF->uiDepthBits;
}
// Draw scroll bar edge.
SGUI_Basic_DrawRectangle(pstDeviceIF, pstObj->stParam.stLayout.iX, pstObj->stParam.stLayout.iY,
pstObj->stParam.stLayout.iWidth, pstObj->stParam.stLayout.iHeight,
pstPalette->eEdgeColor, pstPalette->eBackgroundColor);
if(SGUI_SCROLLBAR_VERTICAL == pstObj->stParam.eDirection)
{
// Value lower limit is 0, scroll blocks must be greater then 0.
if(pstObj->stParam.sMaxValue > 0)
{
uiScrollBlockPos = pstObj->stParam.stLayout.iY+1+((pstObj->stParam.stLayout.iHeight-uiScrollBlockSize-2)*pstObj->stData.sValue/pstObj->stParam.sMaxValue);
// Redraw process block
SGUI_Basic_DrawRectangle(pstDeviceIF, pstObj->stParam.stLayout.iX+1, uiScrollBlockPos,
uiScrollBlockSize, uiScrollBlockSize, pstPalette->eHandleColor, pstPalette->eHandleColor);
}
else
{
SGUI_Basic_DrawRectangle(pstDeviceIF, pstObj->stParam.stLayout.iX+1, pstObj->stParam.stLayout.iY+1,
uiScrollBlockSize, uiScrollBlockSize, pstPalette->eHandleColor, pstPalette->eHandleColor);
}
}
else // Horizontal
{
// Value lower limit is 0, scroll blocks must be greater then 0.
if(pstObj->stParam.sMaxValue > 0)
{
uiScrollBlockPos = pstObj->stParam.stLayout.iX+1+((pstObj->stParam.stLayout.iWidth-uiScrollBlockSize-2)*pstObj->stData.sValue/pstObj->stParam.sMaxValue);
// Redraw process block
SGUI_Basic_DrawRectangle(pstDeviceIF, uiScrollBlockPos, pstObj->stParam.stLayout.iY+1,
uiScrollBlockSize, uiScrollBlockSize, pstPalette->eHandleColor, pstPalette->eHandleColor);
}
else
{
SGUI_Basic_DrawRectangle(pstDeviceIF, pstObj->stParam.stLayout.iX+1, pstObj->stParam.stLayout.iY+1,
uiScrollBlockSize, uiScrollBlockSize, pstPalette->eHandleColor, pstPalette->eHandleColor);
}
}
}
}